Visual memory game
Carry-On
Remember objects, positions, sequences and pairs in four visual memory modes.
Play free ▶No download · Browser · Mobile and desktop
- Players
- 1 player
- Modes
- 4
- Price
- Free
- Languages
- Español · English
By the ChocoJuegos team · Naviria Labs · Updated September 14, 2026
What this game offers
Observe objects, then recall what is missing, their order, position or associated destination.
- Separates an observation phase from an answer phase.
- Calm pace lets you look at your own pace before continuing.
You may enjoy it if…
You enjoy visual recall tasks with different instructions in each mode.
Start with What's Missing?.
What to keep in mind
It is single-player. Results describe a game, not a memory assessment.
Pace: Calm pace has no timer or attempt limit; the timed pace adds pressure.
An example decision
In the position mode, connect an object with its cell while observing. Once the objects disappear, answer by location, not reading order.
How to play
Remember objects, their order, locations or travel companions. A different suitcase every game.
Look at every object. Press "Got it" when you're ready.
Group objects by position or link them in a short story. In sequence mode, scan the slots in the same direction every time.
Controls
Mobile and tablet
Tap the options. Use arrow keys on boards when playing with a keyboard.
Modes and scoring
What's Missing?
Look at the luggage. Then find the object that disappeared.
Look at every object. Press "Got it" when you're ready.
Then you'll see what's still there: choose what's missing.
Scoring: 100 per challenge solved + 25 per level − 10 per mistake − 15 per hint. Never below zero. No timer or attempt limit.
In That Order
Remember the objects' order and choose them again in the same sequence.
Read the objects from left to right and top to bottom.
Then choose those same objects in order.
Scoring: 100 per challenge solved + 25 per level − 10 per mistake − 15 per hint. Never below zero. No timer or attempt limit.
Everything in Its Place
Remember where each object is. Then point to the requested cell.
Remember each object and its cell.
Then tap where the requested object was.
Scoring: 100 per challenge solved + 25 per level − 10 per mistake − 15 per hint. Never below zero. No timer or attempt limit.
Travel Companions
Match each object with its destination. Then find the requested pair.
Match each object with its destination.
Then choose the destination of the object shown.
Scoring: 100 per challenge solved + 25 per level − 10 per mistake − 15 per hint. Never below zero. No timer or attempt limit.
Solo or with other players
This is a single-player game. Practice and improve your own score.