Minesweeper and deduction puzzles
Safe Ground
Read the numbers to clear cells, reach an exit, defuse mines or build a logical map.
Play free ▶No download · Browser · Mobile and desktop
- Players
- 1 player
- Modes
- 4
- Price
- Free
- Languages
- Español · English
By the ChocoJuegos team · Naviria Labs · Updated September 14, 2026
What this game offers
Use number clues to open safe cells, build a crossing, defuse mines or complete a map.
- Boards in the clear mode are generated with a logical solution.
- Survey mode swaps finding mines for placing them to satisfy clues.
You may enjoy it if…
You enjoy justifying a cell choice using surrounding clues.
Start with Clear Ground.
What to keep in mind
Placing a flag and opening a cell are different actions. Defuse mode requires confirming the marked mines.
Pace: Survey mode has no countdown; the other three modes have a timer.
An example decision
If a 1 clue has just one neighbor still hidden, that cell must contain its mine. Flag it before opening others and cross-check nearby clues.
How to play
Clear safe ground, find a way out, defuse mines or build a map that matches the clues. Four ways to look at numbers differently.
Open safe cells. A number shows how many mines are in its eight neighboring cells.
Compare neighboring clues before marking a mine. A flag records your deduction; it does not confirm that the cell is dangerous.
Controls
Desktop
Click: open Right click / F: flag
Mobile and tablet
Tap to open. Enable ⚑ to place flags; you can also press and hold.
Modes and scoring
Clear Ground
Open every safe cell. Every board has a logical solution.
Open safe cells. A number shows how many mines are in its eight neighboring cells.
Flag suspected mines. Opening a mine ends the attempt.
Scoring: 10 per safe cell. Clear the board for a bonus of 5 per full second remaining out of 180 seconds.
Way Out
Open a connected path from the blue start to the flag at the far end.
Open a connected route from the blue start to the exit flag.
Open cells must touch at a side or corner. Use the numbers to avoid mines.
Scoring: 10 per safe cell. Clearing the entire board adds the time bonus from Clear Ground.
Defuse
Flag mines and press "Defuse" to confirm which ones you've found.
Mark mines with flags and press "Defuse flags".
Check the numbers before confirming: a flag on a safe cell ends the attempt.
Scoring: 10 per safe cell opened and 100 per mine defused.
Cartographer
Place mines to satisfy each row and column's totals and the numbered clues.
Place flags to match each row and column's count.
Numbered cells give fixed clues about their neighbors. Press Check map when everything fits.
Controls for this mode: Tab · Enter: flag. Tap to place or remove a flag. Then press Check map.
Scoring: Solving the map earns 500 points. You can make changes before checking.
Solo or with other players
This is a single-player game. Practice and improve your own score.